Hi, I'm Ula

Working over 13 years in the game dev industry, preceded by 3 years in the advertising field.

 

I SPECIALIZE IN:

  • User Interface Art - determining (or adjusting to the) UI style; creating UI Style Guides; providing UI Art directions and feedback; creating UI assets - from prototypes to final UI, supporting UI outsourcing

  • User Experience: Defining game UX from scratch or improving existing UX; brainstorming, creating user-flows, low/high fidelity wireframes, mockups, interactive and animated prototypes; UX documentation, defining further UI tasks & providing specs to the UI artists and engineers, collab with game design

  • Art Direction - determining overall art style, providing art directions, feedback and paintovers, asset creation, concept art, creating Art Guides. Designing various kinds of promo materials, designing email newsletters and more

 

MY WORK EXPERIENCE:

Game dev:

  • Joyride (Director of UX/UI, full time, Nov 2022-Oct 2024) → UX/UI management and asset creation for web3 games, Art support

  • OSMO (Senior UX/UI Designer /full time remote for Palo Alto studio, 2020- Nov 2022) → UX/UI for Osmo core products - Little Genius Kit, Reading Adventure. Game assets creation

  • Imangi Studios (UX/UI Designer / full time on-site, 2018-2020) → UX flow, mockups, prototypes + UI for Temple Run 2 and unannounced projects; UI Style Guides, providing UI art directions to the UI outsource team

  • OSMO (Senior UI Artist / remote contractor) → UI and Art support for games: Coding Jam, Osmo Coding DUO, Detective Agency, Osmo Little Genius, Hot Wheels Mindracers / playosmo.com

  • Eggroll Games (UI + 2D Artist / remote, 2016-2018) → UI + 2D assets for multiple educational games for kids / eggrollgames.com

  • Goodgame Studios (UI Artist / remote contractor) → UI support for the game: Empire: Millenium Wars / goodgamestudios.com

  • Ahoy Games (UI + 2D Artist / full time onsite, 2014-2015) → Redesigning UI for Okey + Okey Pro, UI + game assets for Chubby Roll / ahoygames.com

  • Boombit (Aidem Media) (UI + 2D Artist / full time 2013-2014) → Multiple trivia, puzzle and slot games / aidemmedia.com

Advertising:

  • Studio aPropos (Graphic Designer) → Marketing materials for print + web / studio-a-propos.com

  • Freelance clients (Graphic Designer) → Marketing materials for print + web / e.g. instytutreklamy.com

  • Bernardinum and Paperback publishing houses (Illustrator) → Editorial illustrations / paperback.strefa.pl

 

EDUCATION:

  • Master of Fine Arts (MFA) Degree

    • Graphic Design studies at Academy of Fine Arts in Gdansk / 2012-2014

  • Bachelor of Fine Arts (BFA) Degree

    • Graphic Design studies at Academy of Fine Arts in Gdansk / 2009-2012

  • Visual Advertising Program

    • Post-secondary ArtSchool in Gdynia / 2008-2009

  • Two completed classes at CG Master Academy: 

    • Character Design for Animation (instructor: Nate Wragg) / 2015     

    • Character Design for Production (instructor: Nate Wragg) / 2015

  • Winter Term 8-week class at Mold3Academy:  

    • Creating Appealing Characters in 3D (instructor: Dylan Ekren) /2017  

  • Social-Behavioral-Educational (SBE) CITI Comprehensive Program course

    • Researcher Certification /2021              

 

ABOUT ME:

  • I just returned to Poland after 10 years of working in the US. I feel comfortable working in international and English-speaking environment. I would consider a UX/UI/Art Direction position for an interesting and exciting project: D

  • I have worked on ALL kinds of projects, including games, educational apps, physical games, AR games, websites, newsletters, marketing materials, pitch presentations, posters, editorials, branding.

  • I use programs: Figma, Sketch, Photoshop, Illustrator, Principle, Zeplin, Flinto + basics of: Zbrush, MagicaVoxel, Marmoset Hexels, Modo, After Effects / for communication+production: Jira, Slack, Miro, Trello, Confluence

  • I have a deep theoretical and practical knowledge of composition, typography, color + traditional and digital drawing. Even though I’m a daily digital designer, my first choice tool is always paper and pencil. Fun fact is that my mom, dad, brother and husband are also artists so looks like this passion runs in my blood x D

  • I am an easy going and conflict-free person who always treats people right

  • I have a strategic and analytical mind, head full of ideas and I am always open for any kind of brainstorming

  • My interests: board games and collecting weird tech gadgets (just check out Iron Neck…that’s only one example :D)

 

RECOMMENDATIONS:

For recommendations, please visit my Linkedin profile: https://www.linkedin.com/in/ula-wigierska-a27a0191/?locale=en_US